Like smartphones, Skype, and social media, games help families stay connected. They show that video games can be a tool for connection, not isolation, creating opportunities for families to communicate and learn together. ![]() In this book, Sinem Siyahhan and Elisabeth Gee offer another view. They are blamed for encouraging social isolation, promoting violence, and creating tensions between parents and children. Video games have a bad reputation in the mainstream media. How family video game play promotes intergenerational communication, connection, and learning. What You Will Learn Master the concepts and jargon used in game creation for the beginner Find the best game development suite for your project Make the most out of related graphics and audio production software Discover video game marketing essentials Who This Book Is For People with no programming experience who desire a career in the video game industry as producers or independent, single-person developers./div A gigantic software team isn't a must-have prerequisite for success. To create commercially viable games you simply need the right tools, many of which are discussed in this book. Lengthy and complicated feats of programming are largely a thing of the past in video game development. A new generation of game engines has emerged. Have you dreamed of making your own video game? Do you find the prospect daunting? Fear not. Mostly Codeless Game Development empowers new developers with little or no previous programming experience and explores all major areas of game development in a succinct, entertaining fashion. Whether you're into action games, role-playing games, or interactive fiction, we've got you covered. Get a head start in your game development career with this all-genre guide for absolute beginners. The last section of the book discusses how to get started with developing for iDevices. ![]() This chapter includes sound effects, particle explosions, and numerous enemies, setting up Game Center Leader boards, and getting ready for App store. It includes building an interesting user interface, enemies, explosions, space ship movements and testing this game on iDevices. The second game that the book builds is the space defender. The next section of the book includes building a whole ball drop game including gravity, touch controls, triggers and particle effects. Once the tool is set up, the book moves on to creating and working with sprites. Then we move on to setting up GameSalad and building projects in it. The book begins with some tips from the author to design a game that everyone will want to play and how to plan for it. As an example, the book will build three games that will enable you to work on any kind of game with GameSalad. This book will take you through the different steps of building a game with GameSalad. GameSalad Beginner's Guide will give you a detailed overview of the tool and teach you how to use it to build your best game along with the author's very own tips and tricks to design an interesting game. Once you learn to use GameSalad, you will be able to build games within days. That way, with GameSalad, you don't have to worry about debugging and testing. Learn to build three games Ball Drop, Space Defender, and Metal Mech with GameSalad Complete these games with sound effects, use of physics, gravity, and collisions Learn tips and tricks to make a game popular straight from the author's own experience Follow a step-by-step, tutorial-focused process that matches the development process of the game with plenty of screenshots Only book to cover GameSalad in such detail and with examples In Detail GameSalad is as an easy to use Game development platform that can be used to develop games without having to write any code. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.Ī fun, quick, step-by-step guide to creating games with levels, physics, sound, and numerous enemies using GameSalad book. GameSalad has also provided manuals, templates, and a Cookbook containing video tutorials at and. Basic tutorials and terminology are available in the book's Appendix. This reader-friendly, highly visual guide is equally suited for formal game development courses and self-paced learning-with a balance of depth and detail that is ideal for both professionals and those working on their first game. The text's wide-ranging coverage encompasses desktop, mobile, online, social, and serious games-as well as key platforms such as iOS, Android, Mac, Windows, and HTML 5. Using techniques based on key game development concepts, current trends, and established best practices, readers will be able to use GameSalad Creator from concept to prototype-and beyond. THE OFFICIAL GAMESALAD GUIDE TO GAME DEVELOPMENT teaches readers how to make their own games with the simple, powerful, drag-and-drop GameSalad Creator software.
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